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About the Role
We are looking for a Staff Graphics Engineer in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship.
We are looking for strong rendering expertise and a passion for delivering high‑quality, high‑performance visuals. You will work on real‑time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross‑platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
What You Will Do
- Develop and optimize real‑time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
- Work with clustered/meshlet‑based geometry systems, implementing GPU‑driven visibility, culling, and LOD.
- Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal ant...
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