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Minimum 6 years of high-end feature film VFX experience Proven experience in producing photoreal effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering An eye for details, good sense of timing, and thorough understanding of techniques and tech...
About the Role
Description
Position at DNEGWe are seeking talented artists who are available to start immediately on a short-term contract. This position is open to remote candidates.
For candidates based in Australia, or those willing to relocate, there may also be opportunities to discuss longer-term roles at our Sydney studio.
FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software - primarily Houdini - and custom pipeline tools to create high-quality particle, pyro, rigid body, fluid, cloth, fur and hair simulations for top VFX Feature Films.
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