← Back to opportunities

Rendering Engineer Internship

📍 Location
Kraków
⏰ Job Type
Full time
📅 Posted
June 21, 2026

About the Role

Responsibilities:

  • Design, build, and maintain efficient, reusable, and reliable rendering code.
  • Implement new or improve existing rendering techniques.
  • Help maintain code quality and organization.
  • Profile and optimize C++ and GPU code.
  • Communicate effectively within the team.

Requirements

  • Basic understanding of one of the Graphics API: DirectX 11/12, OpenGL, Vulkan, Metal.
  • Basic understanding of HLSL/GLSL/MSL.
  • Practical knowledge in Rendering/Graphics area. This can be:
    • Work on your pet project – individually or with friends.
    • Participation in GameJams, Hackathons, etc.
    • Contribution to open-source projects.
  • You will be a part of a dev team, so you need to have time for discussions and task collaboration.
  • It's better if you are able to work the same hours as your team.
  • If you ...

Ready to Join Through a Referral?

Apply now and get connected directly with the hiring team

Apply for this Position