About the Role
Job Title: Principal Technical Animator (Gameplay)
Department: Technical Art
Location(s): Brighton, Prague, Brno
Reports To: Associate Director Technical Animation
Job Type: Permanent
Job Summary
The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting‑edge technologies to ensure our games achieve world‑class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future‑proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department....
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