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Write fascinating storylines for areas and quests
Craft living, memorable characters
Create deep lore for monsters, factions and locations
Write all kinds of in-game texts
Research diverse topics related to classical antiquity
Work in close contact with the principal narrative designer: brainstorm, pitch ideas, receive and provide feedback, iterate upon concepts and designs
Collaborate with other te...
About the Role
Summary:
As a Narrative Designer, you will help us craft a unique, innovative campaign experience and an unforgettable story. You will use sight, sound, gameplay, text, and every trick in the book to bring your ideas to life (knowledge of tricks that aren’t yet in the book are a plus!). You’ll also get a chance to work across disciplines and collaborate with almost all teams in the studio: content and level design, art, sound design, etc.
Some of your responsibilities:
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