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Lead Technical Art Director — Splinter Cell Remake

📍 Location
toronto
⏰ Job Type
Full-time
📅 Posted
May 29, 2026

About the Role

A leading gaming studio in Toronto is looking for a Technical Art Director who will guide teams in shaping the artistic and technical vision of projects. You will assess technical feasibility, lead a team of technical artists, and ensure that the project aligns with the technical specifications. Ideal candidates should have over 7 years of experience in art and technical art, with strong game engine knowledge and leadership skills, offering an annual salary of 110,000 to 160,000 CAD.
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