Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)
ZEISS Group • Oberkochen, Germany
About the Role
Shape the Future of Digital Twin Technology at ZEISS
At ZEISS Corporate Research, we explore breakthrough technologies that shape future generations of ZEISS products. We are looking for motivated students who are passionate about computer graphics, GPU programming, visual computing, and digital twins to contribute to the development of an in-house physically based rendering platform. You will work on realistic rendering and physics-based simulation technologies that enable highly interactive visual digital twins for future ZEISS applications.
Your Role
As part of our research team, you will contribute to the development of state-of-the-art rendering and simulation technologies.
Developing and extending GPU-accelerated rendering features using Vulkan
Implementing physically based rendering (PBR) and material models
Designing and optimizing shader pipelines using Slang and modern graphics APIs
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