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Animator

📍 Location
Japan
⏰ Job Type
Full-time
📅 Posted
June 18, 2026

About the Role

Job Description

Applicants must be currently residing in Japan and possess valid authorization to work in Japan.

Animation Production

  • Create high-quality keyframe and/or motion capture animations for characters, creatures, vehicles, and gameplay systems.

  • Develop expressive and believable movement that supports gameplay responsiveness and narrative goals.

  • Produce polished animation cycles including locomotion, combat, traversal, facial animation, cinematic performances, and interactive sequences.

  • Maintain consistency of animation style, quality, and performance across the project.

  • Implement and refine animations within game engines such as Unreal Engine or Unity.

  • Troubleshoot and resolve animation issues related to rigging, blending, state machines, and gameplay integration. 

Creative Collaboration

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