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3D Texturing Artist

📍 Location
remote
⏰ Job Type
Full-time
📅 Posted
June 16, 2026

About the Role

Job-Role/Title: 3D Texturing Artist | Required Experience: 4-8 years


This role is about turning 3D models into visually stunning, optimized game-ready assets using advanced texturing workflows and tools. It demands both artistic flair and technical mastery. Seeking a seasoned Environment & Prop Texturing Artist with a proven track record in 3D and PBR Texturing, creating high-quality textures and UV maps for 3D models used in games, films, or simulations. Their work ensures that digital assets look realistic, visually appealing, and optimized for performance in real-time engines (like Unreal or Unity). This role bridges artistic creativity with technical precision.


Key Responsibilities:

  • Translate concept art, references, and design briefs into final in-game assets.
  • Ensure assets meet AAA visual quality and are optimized for real-time engines.
  • Develop clean & efficient UV maps.
  • ...

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