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Design, implement, upgrade and maintain run-time rendering and graphics pipeline code for our games; Own, upgrade and maintain our rendering tools, pipeline and related code in our proprietary game engine; Write clear, maintainable, portable, C++ code; Profile game performance to assess and find rendering bottlenecks and improve overall performance; Work together with other international Ubisoft studios; Collaborate with GPU and console vendors. Strong knowledge of at least one graphics API (DiretX11-12/Vulkan/OpenGL4+, etc); Knowledge of modern rendering techniques; Advanced level of C++ and OOPOOD; Experience with multithreading and memory management; Strong knowledge of...
About the Role
Job Description
As a 3D Graphics programmer you will work on rendering tech that drives Ubisoft's graphics engines.
Qualifications
Responsibilities:
Requirements:
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